Starting at charge 1, dashing speed will be much faster each charge, but the walkspeed will decreased by 3. Without charges, it won't deal any damages and dash slower. Requires precision to utilize the skills properlyįirst click to begin charging, by clicking again will dash and punch forward, resetting the charge.Summary: High damage, mobility, and decent combo potential, but is easily countered by debuffs. Additionally, it is likely that people can dodge Charger's attacks by timing a jump. In addition, Charger's charge up times are also troublesome, making Charger a rather sluggish class to play as. Charger has heavy emphasis on aim and with its charge time, you can miss out on a lot of damage if you don't aim properly, giving their opponents a window of opportunity to make a counterattack, making this one of the major flaws Charger has. Properly using its abilities to its full potential can make Charger a force to be reckoned with.ĭespite being very mobile, it does have its drawbacks. Not only can it catch up to enemies and finish them, but it is also quite deadly up close as well. With the combined power of its abilities, Charger can perform combos that are easily lethal. It can deal a ton of damage just from its ATK alone. The gauntlet consists of a cylinder that might be used for charging, whereas the front has a shape of the phalanges.ĭuring the charge will emit two smokes at the left and right side of the gauntlet, while boosting with adds an extra one at the top.Ĭharger is characterized by its surprising mobility and damage. The left arm has armor-liked sleeve with glove combined while the right arm has a chunky gauntlet, and also its weapon. Charger appears to have medium armor, consisting of typical leggings and the suit.
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